![]() ![]() I did apply Rudolf's patch to it in the beginning, and that fixed basically all of the issues. I've been hacking pokemon Heartgold, and I've been getting varying amounts of freezes on Desmume. ![]() The number of events 'needed' before the game freezes depend of the number of badges you have - Replacing all the 00 00 00 46 in the rom by 00 00 00 00: Fail - Tried a lot of AR codes: Some from JP, K fix. After saving, the game will crash, just reset reload and pick up where you left off. But as long as you don't enter/exit areas or go into battles, you can still walk around.ĭuring that state, you can still save you game. With 64bit version of the emulator, before the game crashes, all the textures will become corrupted. Only got one crash this way and that was at the beginning of a trainer battle. Once it hit around 199MB, save game, reset. The emulator will use around 180MB at first, then slowly climb past 200MB. ![]()
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